Red Ranger
Level 2 Base Character
Initiative |
0 |
0 - 3 |
Defend |
2 |
0 - 4 |
Attack |
2 |
0 - 5 |
Special |
1 |
0 - 2 |
| Armour | 2 | Willpower | 4 | ||
| Movement | 2 | ||||
Starting Health |
8 |
Remaining Health |
|||
Character Name: Red Ranger
Initiative link: Character can share the initiative of another character who also has the Initiative Link ability within range of 6". Spend dice in your Initiative Pool. You must roll 4+ as a free action when in the Initiative Step phase to be successful
Innate / Trained Abilities: Enhanced Charge: for each 4" travelled beyond base movement speed, add 1D6 to a charge attack.
:Special Abilities: Flurry of blows: Spend 1 Special Token and any successful hits left unspent after your opponent is knocked down will pushback 1" and hurt any foe who is in your front arc and in base to base contact with either you or the enemy you have just downed.
:Weapon Slot 1 CC: Sword : +1 Atk Die once per turn
