Captain Picard
Level 1 Base Character
|
Initiative
|
0
|
0 - 4
|
Defend
|
2
|
0 - 3
|
|
Attack
|
2
|
0 - 2
|
Special
|
1
|
0 - 1
|
| Armour | 2 | Willpower | 4 | ||
| Movement | 2 | ||||
|
Starting Health |
6 |
Remaining Health |
|||
Character Name: Captain Picard
:Innate / Trained Abilities: Inspire: Upon this character's activation, spend 2 Initiative tokens to give one ally within 12" a token to use for whatever they want. Return the token at the end of turn or when this character loses the life token to damaged health
:Ranged Weapons: Starfleet Phaser : (Difficulty4) [ 0-12 (4dice) ] : [ 12 + (3dice) ] : CRIT Knocked Down
:Special Abilities: Insight: Before declaring initiative orders, Character can expend 1 allocated Spec dice to find out a particular enemies order allocation.You can then alter your allocation on this character before continuing. This step can be performed multiple times.
:Weapon Slot 1 CC: No Weapon : -1 Atk Die
