Man At Arms

Points: Pts:105

Level 2 Base Character



 


Speed / Int



 


0



 


0 - 4



 


Defend



 


 2



 


0 - 4



 


Attack



 


2



 


0 - 4



 


Special



 


 1



 


0 - 2

Armour 3 Willpower 4
Movement 2  


 


Starting Health



  


8



  


Remaining Health  

Character Name: Man At Arms


Innate / Trained Abilities: Weapons Master: Can change weapons on a whim without the need to declare which weapon is in use in the Initiative Step.
 :Ranged Weapons: Blaster : [ 0-12 (4dice) ] : [ 12 + (3dice) ] : CRIT Knocked Down
 :Upgraded Armor: Combat Armour = 3
 :Weapon Slot 1 CC: Mace / Club : -1 Armour against Defender

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